Esports in the Philippines: History, Growth, and Challenges

 Introduction:

Electronic sports, or Esports, have gained popularity in the Philippines over the past years. It is a form of competitive gaming where players engage in virtual battles using various platforms. In the country, Esports is recognized as a form of entertainment and a profession. This article aims to provide an extensive academic discussion on Esports in the Philippines, including its history, growth, and challenges.

History of Esports in the Philippines:

The Philippines started to take notice of Esports in the late 1990s. The first notable event was the "Netrek Tournament," held in 1998, organized by the Philippine Internet Service Organization. This tournament featured Netrek, a multiplayer online game that was popular at the time.

In 2004, the first official Esports event in the Philippines was held, which was the World Cyber Games. It was an international competition featuring games like Starcraft, Warcraft III, and Counter-Strike. The event was held at the SM Megamall in Mandaluyong City and was attended by local and international gamers.

Growth of Esports in the Philippines:

The growth of Esports in the Philippines can be attributed to several factors. One of the main factors is the availability of affordable and high-speed internet connections. The Philippines has one of Southeast Asia's fastest-growing internet penetration rates, with over 67 million internet users as of January 2021 (Statista, 2021).

Another factor is the support of the government and private organizations. The Philippine government recognizes Esports as a legitimate sport and has formed the Philippine Esports Organization (PESO) to oversee its development (Esguerra, 2021). Private organizations such as Mineski and TNC Predator have also played a significant role in promoting Esports in the country by organizing tournaments and sponsoring teams.

Esports has also gained significant attention from the media, with mainstream media outlets such as ABS-CBN, GMA Network, and TV5 broadcasting Esports events. This has helped increase awareness and interest in Esports among the general public.

Challenges of Esports in the Philippines:

Despite the growth of Esports in the Philippines, it still faces several challenges. One of the main challenges is the need for more support and recognition from some sectors of society. Some still consider Esports as a form of leisure rather than a legitimate sport, which hinders its potential for growth and development.

Another challenge is the need for more infrastructure, particularly Esports facilities. Most Esports tournaments in the country are held in malls or convention centers, which may provide a better environment for competitive gaming.

Conclusion:

Esports has come a long way in the Philippines and has become a legitimate sport recognized by the government and private organizations. The growth of Esports in the country can be attributed to several factors, including the availability of high-speed internet, support from the government and private organizations, and the attention of the media. However, Esports still faces several challenges, such as the lack of support and recognition from some sectors of society and the need for more infrastructure. With continued support and development, Esports in the Philippines has the potential to become a significant industry in the country.